Role : Lead Artist - created concept art for the characters and environments as well as directing the art pipeline I created and directed the storyboards for the Cutscenes.
DAN - Armour Concepts and final ingame Character Render
Concept illustration and poster (poster modelled and posed by Jason Riley)
Character concepts and the resulting ingame models
Character concepts and models continued
Environment Concepts
Environment concepts and screenshots showing ingame levels
1st Draft of Intro cutscene - Storyboard.
These where cut up and edited together in Premier with the VO
2nd Draft of Intro cutscene - Storyboard
2nd Draft of Intro cutscene - Storyboard - with scene alterations