Website powered by

Art Direction MediEvil PSP

Role : Lead Artist - created concept art for the characters and environments as well as directing the art pipeline I created and directed the storyboards for the Cutscenes.

DAN - Armour Concepts and final ingame Character Render

DAN - Armour Concepts and final ingame Character Render

Concept illustration and poster (poster modelled and posed by Jason Riley)

Concept illustration and poster (poster modelled and posed by Jason Riley)

Character concepts and the resulting ingame models

Character concepts and the resulting ingame models

Character concepts and models continued

Character concepts and models continued

Environment Concepts

Environment Concepts

Environment concepts and screenshots showing ingame levels

Environment concepts and screenshots showing ingame levels

1st Draft of Intro cutscene - Storyboard. 
These where cut up and edited together in Premier with the VO

1st Draft of Intro cutscene - Storyboard.
These where cut up and edited together in Premier with the VO

2nd Draft of Intro cutscene - Storyboard

2nd Draft of Intro cutscene - Storyboard

2nd Draft of Intro cutscene - Storyboard - with scene alterations

2nd Draft of Intro cutscene - Storyboard - with scene alterations

Medievil Resurrection -PSP- Dan's Crypt